Carbon Farming: Concepts, Tools & Markets

Carbon Farming: Concepts, Tools & Markets

Here we are in winter farming conference season – I presented this talk at the 2010 Northeast Organic Farming Association’s  Winter Conference (Massachusetts), and got some great feedback on the idea of local carbon markets. I’ll be presenting again next weekend (January 23rd) at the NOFA NY conference – you can learn more and register here: www.nofany.org. Scroll down below the slideshow to download the handouts.

Anyone interested in starting a local carbon market? Let me know in the comments.

[slideshare id=2935355&doc=carbonfarmingpermacultureforfarmers201-100117110433-phpapp01]

handout

Carbon Farming: Concepts, Tools & Markets Handout

Agile Manifesto Principles & Permaculture

The software development world is doing excellent work to move holistic & dynamic design processes forward. My friend and Gaia University colleague Patrick Gibbs pointed me to an ‘Agile Manifesto‘ for software development, whose principles seem very applicable to collaborative eco-social & permaculture design.

You can find the principles here: http://agilemanifesto.org/principles.html

I’ve re-organized them, pulling the most-useful for ecological and social landscape design to the top. I’ve also replaced the word “software” with “outcome” to generalize the ideas. I’ve slightly altered a few of the principles and marked them with an asterisk*. If there is an immediately corresponding permaculture principle, I’ve included it afterwards in (parentheses).

MOST USEFUL FOR DESIGN PROCESS

MOST USEFUL FOR SOCIAL PROCESS

  • Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done.
  • The most efficient and effective method of conveying information to and within a development team is face-to-face conversation.
  • At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly. (Pc Principle: Apply self-regulation and accept feedback)
  • The best architectures, requirements, and designs emerge from self-organizing teams.
  • Business people and designers must work together daily throughout the project.*

OTHER PRINCIPLES

  • Our highest priority is to satisfy the customer through early and continuous delivery of valuable outcomes.
  • Deliver working outcomes frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale.
  • Agile processes promote sustainable development. The sponsors, designers, and users should be able to maintain a constant pace indefinitely.*
  • Continuous attention to technical excellence and good design enhances agility.

Several of these agile principles map very closely to the Principles of Collaboration I articulated for my Master’s Thesis at Gaia University:

Fertile ground! what do y’all think? Anybody using similar principles in their design work?